Shazam! Director David F. Sandberg Explains 3D Conversions

David F. Sandberg continues to offer advice to budding filmmakers. He did a great video on how Hollywood test screens blockbusters. Now, he’s giving sound advice on converting a 2D-shot film into 3D to celebrate his purchase of Shazam! 3D. The director of Shazam! then posted a series of tweets which visualized the difficulties of 2D to 3D conversions.

Avatar reinvigorated 3D back in 2009. The film’s monster box office takings saw every movie studio jumping on the bandwagon. Big budget films were post-converted with mixed results. Clash of the Titans ranks as one of the worst efforts, while Marvel has turned out competent 3D conversions. Some filmmakers like Ang Lee and Martin Scorsese even shot films in 3D. But the love affair with 3D was short-lived. Audiences didn’t want to pay extra for mostly rushed, substandard 3D post-conversions.

But Shazam! hasn’t brought 3D conversion back. Studios have steadily released 3D conversions of most big budget films, despite the fact, that it really only works well if the film was initially shot with 3D conversion in mind. Despite, the upcoming Avatar sequels no films are exactly embracing the idea of shooting in 3D.

However, those interested in all things filmmaking will find Sandberg’s post insightful. And we have it all laid out for you below.

 

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